Creative Coders · Level 3 · Engineers

Build an app or game for the App Store.

  • Grades 8 and up
  • 6–9 months

In the Digital Innovation Leadership Program, take an original idea through design, development, and testing. Use Xcode and AI coding tools to build it, prepare it for Apple’s review, and work toward publishing it on the App Store.

Ask About the Program See What You’ll Need
A Playground Engineer student presents a coding project to an audience
A Playground Engineer student explains the code behind a project.

From first sketch to App Review.

Plan on 6–9 months, depending on what you build and how much testing and revision it needs.

  1. Step 1

    Design

    Choose who the app or game is for. Sketch the main screens and decide what the first version needs to do.

  2. Step 2

    Build

    Prototype the core experience in Xcode. Use an AI coding tool to explore ideas and implement changes you can explain.

  3. Step 3

    Test and refine

    Watch someone use the app, fix bugs, and test on real devices. Use feedback to decide what to change before submission.

  4. Step 4

    Submit for review

    Prepare screenshots, a store description, and privacy information. Submit through App Store Connect, address Apple’s feedback if needed, and release the app once approved.

Vibe coding with a purpose.

Describe what you want in everyday language and use a tool like GitHub Copilot or OpenAI Codex to prototype it.

Then read the proposed changes, run the code in Xcode, and check how it behaves. If a suggestion breaks something, trace the problem and fix it. By the time you submit, you should be able to explain how the app works and why you made your design choices.

What you’ll need.

This program is for students in grade 8 and up who want to take an original app or game all the way to App Review.

MacBook Pro and Xcode

Bring a MacBook Pro with Apple silicon that can run the version of Xcode required for App Store submission. You’ll use Xcode to build, test, and prepare the app for release.

AI coding tool access

A paid subscription may be needed, depending on the tool and its usage limits. Tool access depends on the provider’s age and account requirements.

An eligible publishing account

App Store distribution requires an Apple Developer Program membership. Apple applies age-of-majority rules to individual enrollment. Ask us how publishing can be arranged for a student under that age.

Published student work

Meet Brubble.

A team of Playground Engineer high school students built this breathing app. Users choose a pace and breathe along as a bubble moves up and down.

See Brubble on the App Store

Frequently asked questions

Are App Store approval and publication guaranteed?

Publication depends on Apple’s review. We’ll help you prepare your submission and work through revisions if Apple requests changes. That process can affect your release date.

Can I complete the program on an iPad?

An iPad can help with testing an iPad app. Development and submission preparation for this program require a MacBook Pro with Apple silicon and Xcode.

What if I’m new to coding?

Try the Creator in Me Challenge to start making projects, or explore I Can Read Code to build a deeper understanding of the code behind them. See all three levels.

What would you build?

Tell us the student’s grade, coding experience, and an app or game idea they’d like to explore.

Ask About the Program
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